Friday, January 8, 2010
DECE vs. KEYCHEST - confirmed progress in Digital Distribution
However, as it all plays itself out, the U.S. content providers and players start the new decade in the driver's seat as no matter what anyone thinks the future of digital content distribution and business models are being set in the U.S., including the formats for such.
While Europe and Asia have been the leaders for the last decade, the U.S. and the big content players will be the decider's and staging where content will be delivered, and how the financing will be structured for the next while. The reason. Content is king. And now that we are in 2010 and many steps have been taken to review and realign large organizations, LA and SF are at the forefront of these changes, and specifically LA, as the content creation capital of the world. With that in mind, the recent announcements from players this week and last, are huge and only make the beginning of this new decade for content creators and stakeholders even more exciting as all platforms mature, and most importantly, how content is created and financed.
Friday, April 10, 2009
Spotify - A real music model brought to you by advertising
Spotify recently gained attention throughout Europe and many parts of the world (where Spotify is available, which means mostly Europe) for U2 choosing them as an official partner to help release their new album. There business model for the most part has been widely accepted by the music industry in all of the countries that they are available, but for some reason not the U.S., which based on their fast growth and enthusiastic arrival might change soon. Some people feel that it is the best music app on the planet, and now with the release of the libspotify platform where developers can now make their app that much better, the sky is the limit. Right now, Spotify provides music to the listener for free by inserting a short 20 second advertisement every 30 min. of free music, which for the most part is not that much, and has been widely accepted as alright by the user. They also have a subscription if for some reason the short ad is too much, but with their very large collection of music, the easy user interface, etc... it is the opinion of the majority that it works just fine.
Thursday, April 9, 2009
International Digital Content at MIP TV
Digital's presence could be seen from the caliber of the trade show booth showcasing new technologies and innovations from Yahoo on their new widget channel, to Zillion TV, to Discovery Channel, Comcast, et al... and the list goes on. The market included great keynote's from the advertising, TV, feature, and digital technology world on the future of content and the screens that we will be watching on, and the future revenue models of the future.
Each country had a contingent of distributors and channel's selling content, with events designed to showcase new TV formats and programs, as well as digital focused projects. Being it was my first time attending MIP, and that MIP has always been an international TV market, I was very impressed and surprised to see the new and flourishing markets, especially in digital, coming out of the middle-east and Africa.
While many people stated that MIP attendance was down, the deals were still strong with lots of new revenue platforms presenting themselves for next and new platforms and markets that are becoming the key revenue generators for the years to come.
Monday, January 26, 2009
The POOL - Network of advertisers
Many advertisers, brands, and content portals have been complaining for years of a lack of standards for the placement/packaging of advertising for content, on-line, and any other digital platform that presents an opportunity or landscape to have content/information delivered to an audience.
The "Pool" as it is called, brings standards to a collection of media "pooled together" for media buyers & agencies to choose from for added vaclinet value.
Starcom MediaVest Group and Vivaki , both led by Curt Hecht of Vivaki, will spearhead thr group and industry standards for online/digital ad-buys.
Starcom's advertising clients, that include Allstate, Applebee’s, Capital One and Nestle Purina, will be paired with content partners Broadband Enterprises, CBS Interactive, Discovery Communications, Hulu.com, Microsoft Advertising, Platform A and Yahoo!, to name a few, with the sole goal of streamlining and organizing the structure for digital ad-buys.
This is both strong and good news for content owners and creators who could possibly recieve a better accounting and higher ROI for their contemt, and on-line portals, who would recieve top dollar for their digita real estate.
If done right it could be win-win for all involved "POOL" parties, but if the standards are not managed effectively, it could creat more confusion and hysteria to an already, at times, confused space.
Lets hope for the win-win.
Friday, January 9, 2009
Is Mobile TV finally hit the U.S. - Let's wait to see numbers on market penetration first!
This week brought a huge announcement from a group of major TV stations at the annual CES in
One of the major companies, LG, said it will offer up to five new products, all that will be capable of getting the standard Mobile DTV signals.
Currently in Asian countries where mobile TV has been active in consumers lives for awhile, the business model revolves from premium paid services to a'la carte and many offering of advertising sponsored content.
With the announcement yesterday it seems a like a solid way to introduce mobile TV, through advertising and sponsored programming, but then other issues come into play that sometimes people do not spend enough time on. The environment for mobile in
All n all, yesterday announcement was extremely positive, now we just need to change more of our habits, have better devices, and get ready to welcome one of the next best revenue generators in digital media, Mobile TV and all of the options of interactivity that comes with it.
Wednesday, December 17, 2008
Closed social networks the next fad? Maybe so...
It is a way to take the LinkedIn style of networking to a whole new place that allows for more interaction, such as what the Pod hotels are doing with exclusive meet-ups for people staybing in their hotels, in some cases, planning to meet weeks in advance. This same exclusive group model can lend itself to so many ideas, such as any thing that is a chain or linked in group that provides opportunities to get together in other cities, while keeping exclusive company.
B2B Conferences take hit in down economy
This could also be one one of the big reasons that MAC World will make next year their last, with CES definetely happy as they happen at the same time.
As companies test and samples new ways to reach their core constituency, B2B will always be around but will re-engineer itself as it looks to new ways to engage companies and clients, with the most likely avenue being web seminars ona regular basis, less glamaourus meet-ups and scaled down events, and possibly bi-yearly conferences.
Any way that it goes, conferences and events targeted towards the B2B market and in connecting business are core to... well business. They are needed, but hopefully they return and remain in a way not just focused on digital models as those sponosred parties are always a nice place to meet and discuss business.
MINI continues to innovate in advertising
This has so much potential and not just for advertising but for content companies in terms of intricate story lines, on-line gaming, etc.. The biggets opportunity is to utilize old fashioned media in a way that maintain's it "sexiness" while embracing and promoting what is here and what is next. No word on what U.S. companies are embracing this technlgy but definetly something keep an eye out for in an advetising or media campaign sometime soon.
Friday, December 12, 2008
Mobile CPM's levarage in U.S. market
Tuesday, November 18, 2008
Can lack of development be good news for digital spend.
Change is defenitely a coming...
Wednesday, October 22, 2008
Mobile advertising provides some up ina down market
While many companies have scaled back in these uncertain times it is still veyr important to realize two things:
Digital media is not slowing, and the U.S. market while very robust in terms of usage, lags behind many otehr countries in terms of technolgy and viable revenue models that actually work.
The mobile advertising market is definelty maturing with more companies and ahenghies looking at the plaform as avery viable and appealing way to reach their audiences, it still is far from its glory days.
So, overthe very short term it might not be that greta of anivestmetn, but looking at internationally a s ameasuring stick, as well aa in the U.S. as it moves rapidly towards a mobile focused economoy that is in man ways 70-90 english speaking, this is a very long-tail and briliant move as Afd-Mob is very well run and has a good product.
Lets look forwrad to seeing more of these balnced but forwrad looking funding announcements of mobile companies.
Monday, October 13, 2008
Does Out-of-home really provide the best ROI?
Now with media buyers and content producers looking to reach new audiences, a new study shows that digital screens in grocery outlets and out-of-home might be the best place to get the best ROI. I know surprising at first but when considering the following it really is not that crazy after all.
Out-of-home includes screens on buildings large and small, as well as grocery stores, malls, and many other platforms that include receiving media on a screen other than the key 3 - mobile, internet, and TV.
If you are a media buyer or content producer, or someone just really interested in pricing engagement, then you would be interested in hearing that ROI has the best return on teh audinece remebering where and when tehy saw the ad. With a betetr return than TV and on-line maybe out-of-home is not such a bad place to reach an audience.
Robust growth in interactive ad spend and ROI
With many metrics showing that the ROI is also much better, the following stats below will provide a better outlook on specefic areas of growth and information to back it up:
- 45% of 2007 interactive ad spending counted as display
- Paid search advertising accounts for 38% and is expected to grow.
- Google commanded a median 86% share of 2007 search inquiries in the survey’s sample of 35 countries, somewhat ahead of other industry samples.
- The mean online shopping spend per user in 2007 was estimated at $471, and the only country to break the $1,000 mark was Denmark.
- There is also strong positive correlation between the amount of broadband a country has and the internet’s share of advertising investment.
- Demographics alone will sustain growth in internet use among consumers for at least another generation, and possibly two, as those under 25 years old carry their habits into middle age and beyond.
The Power and draw of Social Media and it's ROI
The study focuses on Americans and their desire to have companies engage and promote to them through social communities, with the following information additional food for thought for agencies, content producers, or any company looking to build their brand while offering an additional way to increase ROI.
- Americans think companies should use social networks to solve my problems (43%)
- Americans who want to provide feedback on a specific product and service (41%)
- Americans want new and exciting ways to be engaged and interact with a brand (37%)
- Americans want to be target-marketed through a specific on-line or interactive community (25%)
What is DECE and how does it affect the businss of multi-platform media
DECE could literally be the straw that broke the camel's back, with the Camel not necesarily being Apple, but a colletive of comapnies that want to control the distribution of content on their devices or platforms.
What DECE does is bring together the largest electronic and media companies in the world with the key directive and goal of distributing and providing content to a market anxious to consume at a lower or fixed cost. With players like Alcatel-Lucent, Best Buy Co Inc, Cisco Systems Inc, Comcast, News Corp’s Fox Entertainment Group, Hewlett-Packard Co, Intel, Lions Gate Entertainment Corp, Microsoft Corp, General Electric Co’s NBC Universal, Viacom Inc’s Paramount Pictures, Philips, Sony Corp, Toshiba, VeriSign, and Time Warner Inc’s Warner Bros Entertainment, a cabal o fht biggest, it will hard for Apple not to come up with an alternaive model, or work with DECE for the ultimate good of the consumer.
Regardsless of the outcome this can only be good news to the digital marketplace, for both content creators and users.
The final presentattion will take place at CES in January where DECE will launch their initiatives to the world.
Sunday, September 7, 2008
ROI on Japan's interactive mobile poster experiment
Using technology by Near Field Communication (NFC), Soft Bank Mobile customers can access trailers, movie stills, ringtones, etc... that are related to the film and are avilable from a customer syncing up with any poster that utilizes the technolgy by NFC, whihc sends targeted movie info directly and immemdialty to the the cionsumer.
This is a really, really great turn for new technolgies that will undoubtedly open the door to so many other types of digital signage and billboard type advertising, which will create fantastic opporutites veyr high ROI and CPM. Pint in fact, a recent reserach paper stated that digital signage and POS signage has teh best retention, just about 2 to 1 gretaer than TV an dinternet in terms of a conumer remebering the ad, what it was about, and any other distinsguishing elements about it.
For any content producer, ad compnay, or any one directly involved in digital media, this is a huge step forward towards the embrace of new technologies, and stronger ROI.
Thursday, September 4, 2008
Continued growth in mobile advertising
Worth taking a stronger look at, but for all of the businesses deciding on where to focus their energy or marketing dollars for their content plays, off-deck seems to be the place.
Tuesday, September 2, 2008
the power of social networking through twitter
While this has brought some publicity to the show the question remains what is the endgame and actual measurable benefit that is has had for the show?
Two things can be taken form this experiment, the first being the name and brand recognition for the show is increasing, and second that many users signed up to receive "tweets" from the character.
Going forward the success of future creative story arcs, and ones that are possibly pitching new products or services, could be based on further engaging the current and future audience by continuing the dialogue off-platform.
Unique way to engage that seems to have captured the imagination of many people.
Who has the right numbers for on-line metrics?
But now new numbers tell different story, especially when looking at what is funding and providing revenue for the majority of on-line shows - advertising.
While TV has fairly strong measurements pertaining to advertising buys, some on-line numbers are not providing actual and measurable numbers with regards to brand-integration and other forms of video and on-line advertising revenue. While on the surface it seems to be bad that there is not a n actual gauge of how revenue-generation, on-line video is increasing at such a pace that it can only provide conficdcne for the future.
And with companies like REV3 and FOUR YOUR IMAGINATION charging integration fees and CPM at 60-80 per 1000 it is only anythign but positive.
Great article and string recomendation to read.
accurate when looking at is not allow for specific The numbers show that
Sunday, August 17, 2008
Where AD dollars are moving over the long tail!
This coming shift will further cement the significance of digital media and present both a challenge and opportunity for content producers and digital platforms as they work to make and faciltate those strategic partnerships that will pay the biggest dividends.
Her e is a link to an extensive study with lots of stats - http://www.vss.com/news/index.asp?d_News_ID=177
